The cm-x86-13.0-rc1 is released - - The Android-x86 project is glad to announce cm-x86-13.0-rc1, the first release candidate of CyanogenMod 13.0 porting for Android-x86. The prebuilt images are...

The Android-x86 6.0-r1 released - - The Android-x86 project is glad to announce the 6.0-r1 release to public. This is the first stable release of Android-x86 6.0 (marshmallow-x86). The prebuilt images...

The Android-x86 6.0-rc1 released - - The Android-x86 project is glad to announce 6.0-rc1 release to public. This is the first release candidate for Android-x86 6.0 (marshmallow-x86) stable release. The...

Android-x86Building a cross-platform Android app? Previously we’ve shared how to enable Unity* ARM*-based Android* SDK games on x86, as well as use game development suites like Unreal* Engine 4. However, in this guide we will detail a step-by-step process of building a cross-platform Android application with the help of Marmalade C++ SDK 7.1 and ShiVa3D game engine specifically for Android x86 architecture.


Marmalade C++ SDK: Marmalade SDK is a cross-platform software development kit that contains library files, samples, documentation, and tools required to develop, test, and deploy applications for mobile devices.

The underlying concept of the Marmalade SDK is write once, run anywhere so that a single codebase can be compiled and executed on all supported platforms rather than needing to be written in different programming languages using a different API for each platform. This is achieved by providing a C/C++ based API which acts as an abstraction layer for the core API of each platform.

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