The cm-x86-13.0-rc1 is released - - The Android-x86 project is glad to announce cm-x86-13.0-rc1, the first release candidate of CyanogenMod 13.0 porting for Android-x86. The prebuilt images are...

The Android-x86 6.0-r1 released - - The Android-x86 project is glad to announce the 6.0-r1 release to public. This is the first stable release of Android-x86 6.0 (marshmallow-x86). The prebuilt images...

The Android-x86 6.0-rc1 released - - The Android-x86 project is glad to announce 6.0-rc1 release to public. This is the first release candidate for Android-x86 6.0 (marshmallow-x86) stable release. The...

Android-x86To get the most out of the x86 platform there are a number of performance optimizations you can apply to your project that help to maximize performance. In this guide, we will show a variety of tools to use as well as features in the Unity* software that can help you enhance the performance of your Unity project. We will discuss how to handle items like texture quality, batching, culling, light baking, and HDR effects.


By the end of this guide you will be able to identify performance issues and what they are bound to, key optimizations, and methodologies for good game development in Unity. First we will go over some of the tools available that will make it easy to identify potential hot spots in your application.

Tools - We will explore three main tools in this guide: Unity Profiler, GPA System Analyzer, and GPA Frame Analyzer. Each tool is powerful in its own right in regards to solid game development. If you are able to use all three, you will realize significant progress in streamlining and optimizing your game.

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