The Android Debug Bridge (ADB) is a useful tool for developers to communicate with emulator instance and connected Android-powered device. It also works with Android-x86 virtual machine saving a lot of time when transferring files and installing apps on Android VM from computer.
FreeType is a font service middleware that is written in industry-standard ANSI C. It comes with the build system that is based on GNU* Make. The native development kit (NDK) is a toolset that allows you to implement C and C++ in Android apps, auto-generate project and build files, build native libraries, copy the libraries into appropriate folders, and more.
Android-x86 is a project that ports Android to x86 platforms that allows us install and run Android on the PC. The latest stable release prebuilt image is Android 5.1.1 Lollipop favors. With more new improvement comparing to the Android 4.4 Kitkat, the Lollipop's worth mentioning key features are:
This document explains how Android* low-latency audio is implemented on x86 devices starting with the Intel® Atom™ processor-based (codenamed Bay Trail) platform. You can use this guide to aid your investigation of low-latency audio development methods on Intel® devices with low-latency Android build (4.4.4).
As game developers, you’re always looking for a way to reach wider audiences and drive greater performance for your games. Here at Intel, we’re always looking for ways to support you in achieving those goals. We recently spoke about these topics with some of the game developers who won our joint contest with Unity Technologies.
Arne Exton, the creator of several free and commercial GNU/Linux and Android-x86 distributions, informed us earlier today, October 11, about a new update for his AndEX Live CD.
The developers behind the Android-x86 project, a Linux kernel-based operating system that aims to deliver the latest Android mobile OS to your PC, have announced the release and immediate availability for download of the first RC (Release Candidate) build of the upcoming Android-x86 5.1 release.
As the capabilities of mobile platforms improve, fascinating and realistic games are possible and more in demand. But there are many aspects to developing a successful game: you need to address details like graphics, physics, and audio. A wide range of frameworks are available that can help you address these details and allow you to focus on the game logic. Many of these frameworks provide game SDKs that support Intel® x86. Let’s take a look at a few of them.
As the Android* ecosystem continues to evolve, Intel is working with OEMs to provide an optimized version of the Android runtime, thus providing better performance on Intel® processors. One of the ecosystem components is the compiler, which has been available for a few years but has recently undergone massive changes.
Arne Exton, the developer of several GNU/Linux distributions and Android-x86 derivatives, was more than happy to inform us earlier today, September 14, about the immediate availability of a new build of his AndEX OS.
Android APKs can support seven different architectures as defined by the presence of .so files (native libraries) in the lib/<ABI> folders in the APK. Where <ABI> corresponds to the supported architectures, that is, on Android: armeabi, armeabi-v7a, x86, mips, arm64-v8a, mips64, x86_64.